Monday, June 1, 2009

Level Bomber II is here!

It's more than a month since last update. Sorry for keep you guys waiting! "Level Bomber II - Tour of Duty" is finally finished! Although it is a sequel to "Level Bomber Remake" and the game looks somewhat similar, but in fact more than 80% coding is rewritten to fit the new features.
Download

New features:
  1. Instead of flying single sorties, this time you'll go for a tour of duty of 24 missions
  2. 4 different bombers can be chosen at your desire. Each bomber has their pros and cons.
  3. In addition to wind effect, this time you will also facing enemy fighters and AA flak. Your bomber will be damaged by them.
  4. You can save your game between each mission. Your previous mission outcome is also saved.
Installation Instructions:
  1. Download the file through the link above.
  2. Unzip it and place the game file wherever you want.
  3. Execute the game by double click in "bomber2.exe".
Play instruction:
  1. In the Main screen, select either a new game or load your previous saved game (if any).
  2. After starting a new game, you can choose your bomber and enter your callsign.
  3. Mission briefing will give you the overview of the upcoming mission:
    • Current Mission: The mission number of your tour of duty
    • Target: The target type of current mission
    • Wind: The strength of the wind over target area
    • Enemy Fighters: Expected quantity of enemy interceptors
    • AA Gun: Expected quantity of ground Anti-air gun/artillery
  4. You may check your previous record, save your game or click "TAKE OFF!" to play.
  5. First phase of the mission is to shoot down enemy fighters as many as possible. Move the crosshair with your mouse to aim, press left button to shoot.
  6. When you see AA flak explosions, you are closing to your target
  7. Press [Space] to drop the bombs when you feel timing right.
  8. Score at least 1 hit to make it a successful mission.
  9. If your bomber health reached 0, you are shot down and game over.
  10. Keep flying to see if you are able to survive all 24 missions.
If you love this game please donate to us!

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Monday, April 20, 2009

WIP - Level Bomber II

Our next game, Level Bomber II is more than 60% completion. Here comes a couple of the WIP screen shots.
Stay tuned!

Monday, April 6, 2009

Up coming project

The list below is our planned projects:

1. Level Bomber 2 - Tour of duty
Base on the system from her predecessor, this time you will have a choice of different bombers, B-17, B-24, B-25 and B-26. Each bomber have her pro and con. Will you able to complete a 25-mission tour of duty?

2. Air Squadron
A turn based modern tactical air combat. You can assign different pilots to different fighters and have a duel in the sky!

3. Honor of the Iron Wings - Episode I
An arcade style side scroll shooter. Based on the original story written by our founder Thomas Chan.

All comments are welcome!

Please help to support us!

Our games are free, but living is not. We try to minimize our expenses by using free applications and tools. However, not everything can be free. Most obvious one is the PC I used for development and the internet fee.

If you love our games and want better quality games from us, please donate to keep us alive!

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Thursday, April 2, 2009

Level Bomber "Remake" goes GOLD!

Ready to take off! Fly with the most famous US strategic bomber B-17 in WWII and destroy the Nazi's heart!


Download

Installation Instructions:
  1. Download the file through the link above.
  2. Unzip it and place the game file wherever you want.
  3. Execute the game by double click in "bomber.exe".

Play Instruction:
  1. In the Main screen, select difficulty options - "NO. OF BOMBS" and "WIND EFFECT"
  2. "NO. OF BOMBS" - either 6 bombs of 8 bombs. More bombs will easier to hit your target.
  3. "WIND EFFECT" -
    • NO: No wind at all. Only the height of your bomber to be taken account.
    • LOW: Your bombs will somewhat affected by the wind speed and direction.
    • HIGH: Your bombs will very easy off target if the wind are strong!
  4. Click "TAKE OFF!" to play.
  5. Press [Space] to drop the bombs when you feel timing right.
  6. 1 hit needed to damage the target and 3 or more hits will destroy it!
  7. There are 4 types of target: Airstrip, factory, rail station and supply depot.
  8. Note: height, bomber and target are not to scale! :)

If you love this game please donate to us!

Select amount

Wednesday, April 1, 2009

WIP - Level Bomber Remake

If you have read our history, you should know how does the original "Level Bombing" look like. Now we are working on a remake of this game! It's now called "Level Bomber Remake". It is based on "Level Bombing" with numerous improvement such as graphics, physics engine, more types of target and introduced difficulty options for player to experience a new level of game play.

Sunday, March 22, 2009

History

When I was about 10, I always dreamed to be a computer game developer. Since computer still not a common equipment back then in early 80s', I was only able to study pieces by pieces. As time goes by, this dream never die. Later, I studied computer in high school and first time I was able to learn real programing!

"System Studio" originally was a fictional software company which was created by me to present my games. In the early days, I used GW-BASIC as my major language. However, due to the limitation of language itself, most of my early game are text only or with limited graphics. (If you are interest in those games. I can send you a copy, but make sure that you have knowledge of "DOS"...). I still used GW-BASIC even I left college for years.

Super World Cup 2 - One of my most innovative game

Fight - You can see how preliminary graphic BASIC can offered...Level Bombing 2 - Probably the best graphical game in my early days. It really looks like a B-17, doesn't it?
As 32-bit Windows became a mainstream, eventually I switched to Visual Basic (the reason is very obvious!). However, the "production" dropped tremendously! I only wrote 4 games in 6 years and 1 of them still left incomplete for 7 years!

After all these years, I still feel myself loving the game industry very much, just like the old days... As I result, I bring "System Studio" back alive and return to my game writing career!

2009... A new beginning!