"System Studio" originally was a fictional software company which was created by me to present my games. In the early days, I used GW-BASIC as my major language. However, due to the limitation of language itself, most of my early game are text only or with limited graphics. (If you are interest in those games. I can send you a copy, but make sure that you have knowledge of "DOS"...). I still used GW-BASIC even I left college for years.
Super World Cup 2 - One of my most innovative game
Fight - You can see how preliminary graphic BASIC can offered...Level Bombing 2 - Probably the best graphical game in my early days. It really looks like a B-17, doesn't it?
As 32-bit Windows became a mainstream, eventually I switched to Visual Basic (the reason is very obvious!). However, the "production" dropped tremendously! I only wrote 4 games in 6 years and 1 of them still left incomplete for 7 years!
After all these years, I still feel myself loving the game industry very much, just like the old days... As I result, I bring "System Studio" back alive and return to my game writing career!
2009... A new beginning!
After all these years, I still feel myself loving the game industry very much, just like the old days... As I result, I bring "System Studio" back alive and return to my game writing career!
2009... A new beginning!